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1 vs 1 Chating Code stand for FIFO

This code is one and one chating source codei use fifo however when you use this code oponent should change between parent's argv argument and child's argv argument order.

Language: English | Programming Language: C | Author: pony29a [not registered]

2 Dimensional Terrain Generation Program

For those who want to generate 2 dimensional terrains for overhead maps, etc.

Language: English | Programming Language: C++ | Author: november [not registered]

2d array template

I'm a bit confused about this licensing issue, but if it doesn't say so, this snippet is *LGPL*. You can distribute or modify it in any way, and even call it your own, though I'd prefer you not take credit where it's not due.The template ...

Language: English | Programming Language: C++ | Author: rigelf [not registered]

2d array template

I'm a bit confused about this licensing issue, but if it doesn't say so, this snippet is *LGPL*. You can distribute or modify it in any way, and even call it your own, though I'd prefer you not take credit where it's not due.The template ...

Language: English | Programming Language: C++ | Author: rigelf [not registered]

3D Now! FFT implementation

A (very) Fast Fourier Transform (FFT) implementation using 3DNow! assembly. On my Athlon 1.33, I get 1.6 gflops performance. Note: AMD Athlon only (not K6-II)

Language: English | Programming Language: C | Author: jmvalin [not registered]

3D Now! FFT implementation

A (very) Fast Fourier Transform (FFT) implementation using 3DNow! assembly. On my Athlon 1.33, I get 1.6 gflops performance. Note: AMD Athlon only (not K6-II)

Language: English | Programming Language: C | Author: jmvalin [not registered]

3D Now! FFT implementation

A (very) Fast Fourier Transform (FFT) implementation using 3DNow! assembly. On my Athlon 1.33, I get 1.6 gflops performance. Note: AMD Athlon only (not K6-II)

Language: English | Programming Language: C | Author: jmvalin [not registered]

3D Now! vector primitives

Vector primitives (add, multiply, inner product, distance, ...) available as cross-platform template code and 3D Now! optimized. Part of the Overflow (aka Open Mind Speech) project.

Language: English | Programming Language: C++ | Author: jmvalin [not registered]

4-way recursive flood fill

this code will flood fill an area with a given character/color combination. although it's now used in a character oriented environment, the same thing goes for graphical applications. there a some queue functions in this code that you'll ...

Language: English | Programming Language: C++ | Author: wep [not registered]

A doubly linked list for a low memory situation

this list uses a single pointer size "link" to point to both the previous and the next nodes in a list. the 'link' is a value calculated from XORing the poinets to the previous and next pointers. the travese needs two pointers to ...

Language: English | Programming Language: C++ | Author: yanir [not registered]
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